Programs

Our project-based programs include:

FIRST LEGO League teams (up to 10 members, grades 4–8) research a real-world problem such as food safety, recycling, energy, etc., and are challenged to develop a solution. They also must design, build, program a robot using LEGO MINDSTORMS®, then compete on a table-top playing field. Combining the excitement of sport with the rigors of science and technology.

Robot Drone League – RDL – The Robot Drone League represents the ultimate challenge for the next generation of students who want to show what can be accomplished – without any hands-on help from parents, teachers or mentors. The field is large, the game is longer, the robots are bigger, the drones are ready for action and the on-field challenges worthy of the time and effort.

The Marine Advanced Technology Education (MATE) competition challenges K–12, community college, and university students from all over the world to design and build remotely operated underwater vehicles (ROVs) to tackle missions modeled after scenarios from the ocean workplace.

BioBuilders  What would you build with biology if you could build anything? A plant that can detect carbon monoxide? A fish that can clean up oil spills? With BioBuilder, you can explore the vast opportunities that exist in the worlds of biology and engineering. And while some ideas remain more fiction than science, it’s possible to explore them in different ways with our curriculum, in after school clubs  and through local apprenticeships.